![]() ![]() How much skills really any single elemental sorc really uses and how much skills synergizes with it. So the real impact would be less damage from sinergies by the investment of more mobility. Because with enigma anyone could easily achieve lvl 10 teleport. ![]() Demotivate spamming staff of teleportation. The most direct impact would be 5-15 on sorc skill tree which often only uses one element anyways. So again what’s the problem? It’s with sorc? Those little 5-15 points would hurt so much sorc to the point of becoming inviable? Keep this in mind, tp as is needs caveats, if you plan mf you plan your gear around what you could improve for mf, including stuff that could improve teleport itself, so why not keep all skills gear + mf? I mean if you have enigma you already have lvl 3 teleport, lvl 10 teleport shouldn’t that hard to achieve I mean you already got enigma. I not saying an obscene amount of time, just saying to effectively use tp you should have either more points on it or all skills builds. Which again, mf could use both tp and vigor. It would slow down current mf routes which would slow the item drops which would lower item availability in the game which would make less classes viable for longer. ![]()
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